Find below links to presentation material when provided by the presenters.

Breakfast – 7:30am – 8:15am

Welcome and Introduction  – 8:30am – 9:00am

Keynote – 9:00am – 9:45am
Moving Beyond The Screen: Designing for Technology Enhanced Activity to Support Learning
Joshua A. Danish, PhD
Sponsored by Cecil College

University Hall 1070
PRESENTATION MATERIAL 

 

Morning Concurrent Sessions – 10:00am – 10:45am

3×15 – 11:15am – 12:15pm

University Hall 1070

 

Lunch (including Birds-of-a-Feather tables) – 12:15pm to 1:15pm
University Hall – 7th Floor Conference Center

 

Afternoon Concurrent Sessions – 1:30pm to 2:15pm

 

Ignite! – 2:45pm to 3:45pm
University Hall 1070

 

Post Event Social – 3:45pm to 4:30pm

 

Private Dinner and Networking Event (Separate Registration Required)
4:30pm to 7:00pm
Details and Menu can be found here


Private Dinner and Networking Event Guest List

02/6/2012

Following is the guest list for the Private Dinner and Networking Event that follows the Emerging Learning and Design 2012 Conference.

    • Dan Bartell, Vice President Sales, Higher Education Institutional Sales – Pearson
    • Dianne Gwynne Berger, Adjunct Faculty – Montclair State University
    • John Bonanno, Data Base Administrator – Montclair State University
    • Ted Bongiovanni, Director, Distance Learning – New York University
    • Mary Boyle, Associate Professor – Montclair State University
    • Edward Chapel, Vice President for Information Technology – Montclair State University
    • Joanne Cote-Bonanno, ELD12 Coordinating Committee Member; Associate Provost – Montclair State University
    • Steve Covello, ELD12 Presenter; Rich Media Specialist/Instructional Designer – Granite State College
    • Joshua Adam Danish, ELD12 Keynote Speaker;  Assistant Professor – Indiana University, Bloomington
    • Stephen diFilipo, Vice President/CIO – Cecil College
    • Jerry Alan Fails, Assistant Professor – Montclair State University
    • Gregg Festa, Director, ADP Center for Teacher Preparation and Learning Technologies – Montclair State University
    • Daniel Gurskis, Incoming Dean, College of the Arts – Montclair State University
    • Susan Hussein, ELD12 Presenter; Visiting Specialist – Montclair State University
    • AJ Kelton, ELD12 Conference Chair; ELD13 Conference Co-Chair; CHSS Director of Emerging
      & Instructional Technology – Montclair State University
    • Shelley Kurland, ELD13 Conference Co-Chair; Instructional Design – County College of Morris
    • Eilish Main, Executive Director, Pearson
    • Lori McCann, Assistant Professor –  Montclair State University
    • Kirk McDermid, ELD12 Program Chair; Assistant Professor – Montclair State University
    • Rickey Moroney, ELD12 Presenter; Professor – Molloy College
    • Craig Pilant, Associate Professor – County College of Morris
    • Sheri Prupis, Director, Educational Technology Initiatives – NJEDge.Net
    • David Smith, Chair, Entertainment Technology – New York City College of Technology-CUNY
    • Yanling Sun, Director-TTI – Montclair State University
    • Cigdem Talgar, Acting Director, Research Academy for University Learning – Montclair State University

2012 Volunteers

9/1/2011

The Emerging Learning Design 2012 Conference would not have been possible without the following wonderful volunteers.

Are you interested in joining the #ELD12 Volunteer Team?  http://bit.ly/ELD12VOL

#ELD12 Organizing Committee

#ELD12 Coordinating Committee

Conference Chair – AJ Kelton, Montclair State University

Program Coordinator – Kirk McDermid, Montclair State University

Reading Leads

Readers

#ELD Logo Design Review Panel

  • Anthony Fontana – Instructor of Art, Bowling Green State University
  • Laura Gesin – Communications High School
  • AJ Kelton – ELD Conference Chair, Montclair State University
  • John Luttropp – Art and Design Professor, Montclair State University
  • Frank Migliorelli – Owner, MigIdea Experience & Media Design

Social Media

Are you interested in volunteering to help with social media for the conference.  ELD is currently looking for someone to coordinate our efforts in LinkedIn, Lanyrd, and Sched.org.  If you are interested or want more information, please email eld at mail dot montclair dot edu

If you plan to contribute by livetweeting for #ELD12 on the days you are attending, identify yourself to @savasavasava so that we can acknowledge you!


Tracks

9/1/2011

For a description of session types, click HERE.

Track Descriptions

Hybrid and Online Teaching and Learning – Sponsored by Pearson
Given the range of technologies that are available to both students and instructors, one could argue that no course is solely a face-to-face classroom-based experience. But the needs of a digital learning environment can be unique compared to the more traditional classroom. In addition, fully online programs continue to expand in response to student demand and organizational pressures to reach new markets.
Proposals for this track should provide examples of teaching practices that higher education, K-12, or both, could apply in their classes. Possible topics include activities that promote student learning in either synchronous or asynchronous environments, and the innovative use of other tools such as forums, blogs, wikis, chat rooms, and learning management systems. Approaches for developing faculty who will be, or are teaching online or in hybrid courses are also appropriate for this track.

Immersive Technology – Sponsored by Montclair State University
Immersive technology includes, but is not limited to, augmented reality, computer-based applications, games, simulations, and virtual environments. Although exciting, Integration of these technologies can present a unique set of implementation challenges. The classroom use of immersive technologies could provide a unique addition to a curriculum as well as an innovative approach to learning.
Proposals for this track could address the effective use of immersive technology at any level of education and in a wide variety of subject areas. Although not restricted to, submissions could focus on the use of the following technologies and approaches in the classroom: mobile / tablet apps, intuitive environments, augmented reality, digital story telling, games as tools to teach academics as well as social skills, and instruction in 3D virtual environments. Presentations could also touch upon how to integrate specific technology in a variety of classroom situations or as a possible approach to professional development for potential instructors.

Instructional Design and Pedagogy – Sponsored by NJEDge.Net
The Instructional design and pedagogy track promotes the development of instructional design theories and practices and the improvement of pedagogical approaches in online/hybrid learning. This track is aimed at K-12, higher education, or faculty/staff training.
Proposals for this track could be related to innovative or effective instructional design approaches, theoretical approaches, faculty development programs and training workshops, the professional relationship between a content developer and an instructional designer, or pedagogical issues in online learning. The proposal could be based on empirical data, theory, the reflection of the instructional design, or pedagogy implementation.

Research
The Research track addresses topics that are more theoretical, abstract, and foundational in nature. All emerging learning technology is experimental or speculative to some extent, but this track is specifically aimed at foundational research in using technology to stimulate deep learning experiences.
Proposals submitted to this track could address one or more of the following: take established results from academic research and show attendees how they can impact, influence or improve our conceptions of learning, pedagogy or teaching using technology; demonstrate fruitful and challenging foundational connections between learning, technology and the classroom; draw abstractions from current approaches to applying technology for learning to stimulate attendees’ critical analysis of the role of technology in teaching and learning; present discipline-specific theoretical views that may illuminate or critique particular uses of technology for teaching & learning, or challenge the role of technology in learning.

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