The votes are in, and the winner is you! ELD Proposal Submission Deadline Ends November 15th- Submit Today

The Choice is Clear!
Submit Your Conference Proposal to ELDc17 or Journal Article to ELDj

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Take action, submitting is easy! Emerging Learning Design Conference (ELDc17) and the Emerging Learning Design Journal (ELDj) are both accepting submissions with a November 15th deadline.

Visit http://eld.montclair.edu for details on ELDc17 and http://eldj.montclair.edu for details on ELDj.

Let Your Voice Be Heard and

Submit your conference proposal or journal submission today!

 

You can find us on Facebook for ELDc and ELDj, Google+, and Twitter!

Use the hashtag #eldc17 for the conference, #eldj for the journal.

#digitalhumanities

 

Vote with us and take our SnapShot Poll today! Visit http://eld.montclair.edu and scroll to the bottom.  Our current Snapshot Poll question is: “In your opinion, on average, how much technology is being used in the classroom today?”

ELDc believes that when innovative and intellectual practices stimulate a students and educators ability to learn, the learning environment is enhanced. When teaching, learning, and technology converge we find the potential for an inclusive learning experience that is both engaging and connected to curricular needs, without being dated.

No Tricks, Just Treats. Proposal Submission Deadline Ends November 14th – Submit Today

Keep the Tricks – ELD is a Treat!

Submit Your Conference Proposal to ELDc17 or Journal Article to ELDj

blog_halloween

Don’t be scared, submitting is easy! Emerging Learning Design Conference (ELDc17) and the Journal of Emerging Learning Design Digital Humanities special issue (ELDj) are both accepting submissions with a spooktacular November 14th deadline.

Visit http://eld.montclair.edu for details on ELDc17 and http://eldj.montclair.edu for details on ELDj.

Carve out some good times and

Submit your conference proposal or journal submission today!

 

Have a spooky time with us! You can find us on Facebook for ELDc and ELDj, Google+, and Twitter!

Hang around for a spell and take our Snapshot Poll today!  Visit http://eld.montclair.edu and scroll to the bottom.  Our current Snapshot Poll question is: “In your opinion, on average, how much technology is being used in the classroom today?” We can’t wait for your chilling responses!

ELDc believes that when innovative and intellectual practices stimulate a students and educators ability to learn, the learning environment is enhanced. When teaching, learning, and technology converge we find the potential for an inclusive learning experience that is both engaging and connected to curricular needs, without being dated.

It’s Really Quite Easy! Submit Your Proposals and Articles to ELD

It’s Easy, Submit Your

Conference  Proposal to ELDc17 or

Journal Article to  ELDj

easy_thumb

Emerging Learning Design Conference (ELDc17) and the Journal of Emerging Learning Design (ELDj) are both accepting submissions with a November 14th deadline.

Visit http://eld.montclair.edu for details on ELDc17 and http://eldj.montclair.edu for details on ELDj.

And submitting couldn’t be easier!

  • Conference session proposals require a 500-word (max.) abstract.

   Visit Proposal FAQ for more information

  • Article submissions for ELDj can be “full papers” (2500-4500 words), OR, can be a 1000-word (max.) Brief or Trend. Visit Article Guidelines  for more information.

Submit your conference proposal or journal submission today!

Please join the ELD community!  You can find us on Facebook for ELDc and ELDj, on LinkedIn, Google+, and Twitter!

 

Take our Snapshot Poll today!  Visit http://eld.montclair.edu and scroll to the bottom.  Our current Snapshot Poll question is: “In your opinion, on average, how much technology is being used in the classroom today?”

 

ELDc believes that when innovative and intellectual practices stimulate students’ and educators’ ability to learn, the learning environment is enhanced. When teaching, learning, and technology converge we find the potential for an inclusive learning experience that is both engaging and connected to curricular needs, without being dated.

Proposal Submission Deadline Ends November 15th– Submit Today!

Act Now

Submit Your Proposals to ELDc17

Emerging Learning Design is pleased to announce that the 7th Annual Emerging Learning Design Conference (ELDc17) is accepting submissions for presentations.

 

Although the Early Bird deadline has passed, ELD is still accepting submissions. The final  Proposal Submission Deadline will be November 15th, 2016.

 

We look forward to your submission.

Visit http://eld.montclair.edu for details on ELDc17

Please join the ELD community!  You can find us on Facebook for ELDc and ELDj, on LinkedIn, Google+, and Twitter!

 

Take our Snapshot Poll today!  Visit http://eld.montclair.edu and scroll to the bottom.  Our current Snapshot Poll question is: “In your opinion, on average, how much technology is being used in the classroom today?”

 

ELDc believes that when innovative and intellectual practices stimulate a students and educators ability to learn, the learning environment is enhanced. When teaching, learning, and technology converge we find the potential for an inclusive learning experience that is both engaging and connected to curricular needs, without being dated.

Call for proposals still open – Submit Today!

It’s Not Too Late

Submit Your Proposals to ELDc17

itsnottoolate-2015

Emerging Learning Design is pleased to announce that the 7th Annual Emerging Learning Design Conference (ELDc17) is now accepting submissions for presentations

The ELDc17 Final Proposal Submission Deadline is November 15th, 2016

 

Visit http://eld.montclair.edu for details on ELDc17

 

Please join the ELD community!  You can find us on Facebook for ELDc and ELDj, on LinkedIn, Google+, and Twitter!

Take our Snapshot Poll today!  Visit http://eld.montclair.edu and scroll to the bottom.  Our current Snapshot Poll question is: “In your opinion, on average, how much technology is being used in the classroom today?”

 

ELDc believes that when innovative and intellectual practices stimulate a students and educators ability to learn, the learning environment is enhanced. When teaching, learning, and technology converge we find the potential for an inclusive learning experience that is both engaging and connected to curricular needs, without being dated.

ELD16 Registration is Officially Open

Registration is officially open for ELD16!  http://eld.montclair.edu/registration/

 
This year, the ELD conference has been expanded to two days while retaining last years one-day conference price of ONLY $99, but just for these limited Early Bird registrations!  With only 25 Early Bird registrations available, now is the perfect time to act!*
 
Don’t miss out on our intellectually vibrant and dynamic event, register today! http://eld.montclair.edu/registration/
* If you have a Montclair State NetID, watch for an email to the Campus list with a special access code.

Jorge Godinez

Jorge Godinez is an Academic Manager with the College of Dental Medicine, and a part-time student enrolled in the UC Irvine Paul Merage School of Business MBA program. Along with being the college’s technological guru, troubleshooting any issues that arise, he collaborates with faculty and staff to develop and implement improvements to the College’s workflows. E-mail: jgodinez@westernu.edu

 

James Morgan

James Morgan is an artist, educator and researcher. He has an MFA in Digital Media Art from the CADRE Laboratory for New Media. He is the director of Ars Virtua and has worked as a curator for nearly ten years, and shown work nationally and internationally at venues such as 01SJ, ISEA2006, EMAF, Laguna Art Museum. His work revolves around social structures and coded culture in virtual environments. James is also the faculty advisor for the Game Development Club at SJSU.

 

Teresa Slobuski

Teresa Slobuski is the liaison librarian for Elementary Education, Secondary Education, and Special Education at San Jose State University. She also serves as the User and Research Services Coordinator. As the Elementary Education liaison, she oversees collections of current and historical California textbooks for kindergarten through eighth grade. Teresa is also the faculty advisor for the SJSU TableTop Gaming Club. She conducts research on a variety of topics such as the impact of non-text media on information retrieval, children’s literature, informal learning and the development of 21st century skills, and educational technology topics, especially the use of games as educational tools. In her free time, she spends as much time playing games as reason allows.

 

Paper Prototyping Games for Engaged Investigations and Fun in any Subject

Empower student learning thru game development! Games allow designers and players to examine and explore systems; prototyping allows designers to explore rules and play. This session will look at how to apply iterative design to ANY SUBJECT, empowering students of all ages as learners. Paper prototyping lets players collaboratively find the fun while examining a system or an idea. Even games that ultimately will be developed digitally can benefit from the ease and speed of investigating rules, mechanics, and themes that paper prototypes provide. Paper prototyping can be used in a class for students to strengthen and demonstrate their knowledge or understanding of a topic by developing a game around it. It can also be used by educators interested in developing game or game-like activities for their students. Are you a history teacher that wants students to learn more about the black death? Develop a game or guide your students in building a game to understand it. Need an engaging way to teach math concepts? Your first step is paper prototyping!
The majority of the session’s time will be focused on breaking up into groups to design paper prototypes. The speakers will provide a variety of materials for participants to use to create the prototypes. The session will end with a series of 5-10 minutes play times with 5 minutes for designers to debrief and adjust. The session will also include a discussion of general game design principles. We will review various themes and mechanics and discuss how to match the core or goal of the game to the game play. Participants will leave with a deeper understanding of game design, the experiences of rapid prototyping, and digital evidence of the game(s) developed during the session.