Ronald D. Mina has been dealing with the impact of gamification on diverse fields for nearly a decade and actually playing video games since he was eighteen months old. Professionally, he has worked closely with a number of technology companies, ranging in size from Fortune 500 all the way to startups, advising them on communications and corporate strategies, as well as explaining why their new product is not a positive example of gamification. An alumnus of the New Jersey Institute of Technology, he is Editorial Director for AFKer Games, a new publication focused on the impartial coverage of video games and their ecosystem.

2017 Presentation Abstract: The Specter of Edutainment: Re-emergent Mistakes & Opportunities

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