presented by: Jeff Bergin

Designing learning experiences involves more than adopting or adapting technology and resources — it also involves adopting transdisciplinary research methodologies to ensure that learners are accessing, using, and engaging with these experiences in meaningful ways that prompt persistence and performance. In this session, learn how research traditions from fields as diverse as marketing, human computer interaction, design science, and neuroscience can be leveraged to construct a learning design research lifecycle that involves learners at every stage of experience design and iteration. In this session, learn about establishing foundational research, such as learner personas and learning principles, formative research, such as codesign groups and usability testing, and semi-summative research, including engagement and performance testing. The session will focus on both fast-and-easy research methods and more sophisticated types of learner research, and will culminate with practical tips you can use to institute your own learning design research practice.

The structure will include:
An overview of an adapted research agenda
A deeper-dive into two specific types of research and findings
A demonstration of a research technique (pending technology acquisition)
A discussion
Additional resources for the audience

The outcomes will be:
1) Understand the role of transdisciplinary research in learning design
2) Devise a transdisciplinary research agenda for learning experience design

Categories: Presentation

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Posts


The Social Network of Early English Drama: A Digital Humanities Lesson Plan

By Adam Rzepka The Folger Shakespeare Library’s recently launched Digital Anthology of Early Modern English Drama (DA) provides searchable, encoded, digital editions of 403 English plays first staged in London between1576 and 1642. A central Read more…


A Multimodal Digital Approach to Qualitative Research

By Jennifer Kingma Wall This Spark session will briefly overview the concept of Creative Analytic Practices (CAP) (Richardson, 2000) as a qualitative research method, and will explain how integrating digital technology through a multimodal digital Read more…


Innovative Project Based Teaching and Learning Experiences Infusing Literacy

By Jennifer Pankowski and Sharon Medow This collaborative presentation will highlight projects infused in undergraduate and graduate education courses centered in the area of literacy and blended with the humanities, the arts and technology. These projects Read more…

Social media & sharing icons powered by UltimatelySocial