Karen Schrier is an Assistant Professor of Media Arts at Marist College and Director of the Games and Emerging Media program. She also directs the Play Innovation Lab, which creates and researches games and media for education and social change. Prior to Marist, she designed and produced websites, apps, and games at Scholastic, BrainPOP, Nickelodeon and ESI Design. Her book, Knowledge Games: How Playing Games Can Help Solve Problems, Create Insight, and Make Change, was just published in May 2016 by Johns Hopkins University¬†Press. She is the editor of a book series, Education, Learning &¬†Games, published by ETC Press (Carnegie Mellon), and has previously edited a series of books on games and ethics. She holds a doctorate from Columbia University, master’s degree from MIT, and a bachelor’s degree from Amherst College.

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