David Small and Katharine Hixson

As with all hot and promising trends, while popular, the foundation can sometimes be obscured by the flashiness.  This can lead to games that do not align with either appropriate learning outcomes, or proper cognitive and knowledge dimensions. This session aims to target and reinforce strategies and best practices for student motivation and how these should feed into the design of appropriate instructional games.  Through interactive discussion, we will explore this connection, examine the effective leveraging of games in curriculum, and provide practical methods to begin applying these concepts as soon as possible.

 

Categories: PresentationWorkshop

2 Comments

Katharine Hixson · January 28, 2014 at 11:10 am

[…] Game Rush: Motivation and Engagement Strategies for Gamification […]

David Small · January 28, 2014 at 11:11 am

[…] Game Rush: Motivation and Engagement Strategies for Gamification […]

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