Presented by Sophie Idromeno
“Disrupt” traditional classrooms. Build intrinsic motivation. Encourage self-directed learning. How? By using Scratch, the free cross platform application, that allows students and/or instructors to create games thus promoting creativity and critical thinking. Moreover, see how Scratch promotes collaboration by sharing, downloading, and remixing other user’s code then posting the revision to the Scratch gallery. Participants are encouraged to download the software and signup for a Scratch account (http://scratch.mit.edu/signup) so they may follow along as we build a simple game. Overall, this workshop will provide an overview of the software, basic programming concepts, and resources for future lessons.