Engage your students by allowing them to create games using the free cross platform application Scratch. Additionally, learn how to use this tool to design educational games. See how Scratch promotes collaboration by sharing, downloading, and remixing other users’ code. Participants are encouraged to bring their own laptop, preloaded with the software, and pre-registered with an account (http://scratch.mit.edu/signup) so they may follow along as we build a simple game. Overall, this workshop will provide an overview of the software, basic programming concepts, and resources for future lessons. (note: session takes place in a computer lab with Scratch already installed)

Categories: Concurrent

Leave a Reply

Your email address will not be published. Required fields are marked *

Related Posts


The Social Network of Early English Drama: A Digital Humanities Lesson Plan

By Adam Rzepka The Folger Shakespeare Library’s recently launched Digital Anthology of Early Modern English Drama (DA) provides searchable, encoded, digital editions of 403 English plays first staged in London between1576 and 1642. A central Read more…


Innovative Project Based Teaching and Learning Experiences Infusing Literacy

By Jennifer Pankowski and Sharon Medow This collaborative presentation will highlight projects infused in undergraduate and graduate education courses centered in the area of literacy and blended with the humanities, the arts and technology. These projects Read more…


Keeping the Focus on Quality in the Digital Learning Environment

By Jennifer Mathes In 2011, the Online Learning Consortium, known for the Five Pillars for Quality Online Education, introduced the Quality Scorecard for the Administration of Online Programs to support institutions looking for a research-based Read more…

Social media & sharing icons powered by UltimatelySocial