Augmented Reality is the practice of merging “real world” and virtual content together in real time. It has been featured as an emerging technology in a number of publications, including the New Media Consortium’s annual Horizon Report. This session will focus on practical ways in which faculty members can begin to explore and experiment with Augmented Reality in their own classes. Specifically, this session will cover the following topics: What is Augmented Reality? How is the technique beginning to be used in educational settings? We will also explore three free / open source augmented reality tools that can be used by faculty members, including dynamic 3D models visualizers, rich-media digital storytelling tools, and mixed-reality “hyperlinks” that can link physical objects to digital content.

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